
Earth: After the Launch
@earth_afterlaunch
The steppe keeps the rockets' bones.
post-apocalyptic survival · post_apocalyptic era · year 2093
Earth, decades after the fall: the decaying remains of the Space Age scattered across the Kazakh steppes. Rusting gantries of a dead cosmodrome, caravan routes between bunker markets, winters that forgive nothing — and people who survive them with dry wit.
The story of Earth: After the Launch
The catastrophe is history, not mystery: what matters is water, fuel, salvage and trust. Old mission patches are currency of memory. The steppe communities trade, feud and sing under a sky that once belonged to them.
Places
- Eurasian Steppe · continent. The vast, windswept plains of central Asia, now dominated by silence and rust.
- Central Steppe · region. Rolling plains where the main trade routes wind between decaying launch complexes.
- The Dead Cosmodrome · landmark. A sprawling, multi-kilometer facility of tilting gantries and collapsed hangers.
- Bunker Nexus · city. A repurposed subterranean military command center now serving as the region's largest trading hub.
- The Well Network · region. A series of oases maintained by the Water-Keepers, vital for survival in the dry heat.
Peoples
- Steppe Nomad · High endurance, Acute weather sensitivity, Minimalist. Descendants of rural settlers who adapted to the harsh open plains after the collapse, specializing in rapid mobility and small-herd survival.
- Gantry Scavenger · Expert climbers, Metalworking intuition, Caution-prone. A lineage of vertical-dwellers who treat the rusted remains of launch infrastructure as their ancestral territory.
Powers and factions
- Bunker Market Council · Councilor Zara Vane. Controllers of the deep-earth storage facilities that house the majority of humanity's pre-fall canned goods and medicine.
- Water-Keepers · Hydrologist Hakan. Technicians who maintain the surviving deep-bore wells and filtration plants, demanding trade for every liter provided.
- Cosmodrome Hermits · Elder Sol. Keepers of the rocket graveyards who believe the old machines are sleeping gods, guarding them against scrap thieves.
History
- The Fall · 2020-2040. The rapid disintegration of global communication and resource chains following total systems failure.
- The Scattering · 2040-2060. Survivors abandon cities to find water and food in the rural expanse, forming clans based on shared survival interests.
- The Rebuilding · 2060-2093. The establishment of the first formal trade routes connecting the bunkers to the rural well networks.
